🛡️ Bunker

Art TODO

Hides some of your resources from raiders.

Strategic role

Protect part of the stockpile from raiders. Hidden storage buys resilience, but does not stop attacks or protect every resource you accumulate.

Requirements and progression

To establish this building, you need 🏛️ Main Building level 1; the Race restriction shown in the statistics below.

For later upgrades, the Main Building must also reach the target level. The level table shows the resource and time investment before bonuses.

Power planning

The building definition has no direct structural or active power upkeep. Check the powered extractors, crafting and recruitment that support its use when planning the wider grid.

📸 Screenshot wanted: the Bunker detail panel in a colony (level, upgrade cost and its main controls visible). If the building has a Race name, one shot per Race is ideal.
StatValue
Available toThe Ancient Hegemony
Max level10
Level 1 cost30 Silicates, 20 Metals
Cost growth per level×1.28
Base build time10 s
Build time exponent1.6
Max per outpostUnlimited

Level by level

Base numbers, before any research, Race, tile or build-speed bonus.

LevelCost to reachBuild time
130 Silicates, 20 Metals43s
240 Silicates, 25 Metals1m 09s
350 Silicates, 35 Metals1m 38s
465 Silicates, 40 Metals2m 11s
580 Silicates, 55 Metals2m 48s
6105 Silicates, 70 Metals3m 28s
7130 Silicates, 90 Metals4m 11s
8170 Silicates, 115 Metals4m 57s
9215 Silicates, 145 Metals5m 46s
10275 Silicates, 185 Metals6m 38s

Key: concealment_grid