Pair with a Clanmate's or your own Terminus to create a route that moves armies and cargo 2.5×–5× faster.
Accelerate army and cargo travel on valid links between your own or Clanmates' outposts. Plan the route network as well as the destination; the bonus depends on a usable connection.
To establish this building, you need 🏪 Trade Hub level 5; 🏛️ Main Building level 5.
For later upgrades, the Main Building must also reach the target level. The level table shows the resource and time investment before bonuses.
The building definition has no direct structural or active power upkeep. Check the powered extractors, crafting and recruitment that support its use when planning the wider grid.
📸 Screenshot wanted: the Regional Rail Terminus detail panel in a colony (level, upgrade cost and its main controls visible). If the building has a Race name, one shot per Race is ideal.
| Stat | Value |
|---|---|
| Max level | 10 |
| Level 1 cost | 6000 Carbon, 9000 Silicates, 10000 Metals, 4000 Gas |
| Cost growth per level | ×1.28 |
| Base build time | 1200 s |
| Build time exponent | 1 |
| Max per outpost | 1 |
Base numbers, before any research, Race, tile or build-speed bonus.
| Level | Cost to reach | Build time |
|---|---|---|
| 1 | 6000 Carbon, 9000 Silicates, 10000 Metals, 4000 Gas | 20m 00s |
| 2 | 24000 Carbon, 36000 Silicates, 40000 Metals, 16000 Gas | 40m 00s |
| 3 | 54000 Carbon, 81000 Silicates, 90000 Metals, 36000 Gas | 1h 00m |
| 4 | 96000 Carbon, 144000 Silicates, 160000 Metals, 64000 Gas | 1h 20m |
| 5 | 150000 Carbon, 225000 Silicates, 250000 Metals, 100000 Gas | 1h 40m |
| 6 | 216000 Carbon, 324000 Silicates, 360000 Metals, 144000 Gas | 2h 00m |
| 7 | 294000 Carbon, 441000 Silicates, 490000 Metals, 196000 Gas | 2h 20m |
| 8 | 384000 Carbon, 576000 Silicates, 640000 Metals, 256000 Gas | 2h 40m |
| 9 | 486000 Carbon, 729000 Silicates, 810000 Metals, 324000 Gas | 3h 00m |
| 10 | 600000 Carbon, 900000 Silicates, 1000000 Metals, 400000 Gas | 3h 20m |
Key: regional_rail_terminus