Wrecker W-500

Art TODO

Siege unit. Survivors damage the target building.

Role and tactics

Bring this unit when the objective includes structural damage. Siege damage is delivered by survivors after combat, so pair siege engines with troops that can win the battle rather than sending an unsupported demolition force.

Its highest per-unit defense is against energy attacks; its lowest is against kinetic. Reinforce the weaker matchup with suitable defenders instead of assuming one troop type covers every threat.

For a different attack category in this Race's roster, compare Reaper R-115, Sentry S-90, Reaper R-115 ยท Energy. Mixing categories changes which enemy defenses matter; it is not a free damage bonus.

Recruitment and sustainment

Train at ๐Ÿญ Siege Workshop after completing Wrecker W-500 Protocols research. The baseline for one unit is 314 seconds at trainer level 1, or 239 seconds at level 10, before labor and other training modifiers.

Higher trainer levels shorten the queue but do not remove recruitment costs. Prepare the required whole components at the ๐Ÿญ Fabricator before recruiting. Keep the hourly upkeep listed below funded as the force grows.

Race context

Compare this unit with the rest of its Race roster. Its statistics and mission role determine its strengths; there is no blanket racial damage-vulnerability multiplier.

๐Ÿ“ธ Screenshot wanted: the Wrecker W-500 card in the Siege Workshop training list (portrait, stats and cost visible), playing The Automaton Assembly.
StatValue
RaceThe Automaton Assembly
RoleSiege
Training tierT3
Trained at๐Ÿญ Siege Workshop
Offense90 (Heavy ordnance)
Kinetic defense52
Energy defense129
Ordnance defense91
Speed20 tiles/hour
Carry capacity0
Training time314 s per unit
Cost per unit1070 Silicates, 1070 Metals, 375 Gas
Component cost per unit1 Magnetic rail core
Upkeep per hour3 Gas
Siege damage per surviving unit20

Key: assembly_wrecker