🔬 Research Hub

Art TODO

Runs account-wide research, one project at a time. Build it in your capital.

Strategic role

Run account-wide unlock projects from the capital. There is one active project at a time, so prioritize the building, unit, recipe or automation you will use next.

Requirements and progression

To establish this building, you need 🏛️ Main Building level 5; the capital outpost.

For later upgrades, the Main Building must also reach the target level. The level table shows the resource and time investment before bonuses.

Direct building dependencies: 🛰️ Field Research Kit (level 1 required here).

Power planning

The building definition has no direct structural or active power upkeep. Check the powered extractors, crafting and recruitment that support its use when planning the wider grid.

📸 Screenshot wanted: the Research Hub detail panel in a colony (level, upgrade cost and its main controls visible). If the building has a Race name, one shot per Race is ideal.
StatValue
Max level1
Level 1 cost300 Silicates, 260 Metals, 120 Gas
Cost growth per level×1.28
Base build time30 s
Build time exponent2.2
Max per outpost1

Level by level

Base numbers, before any research, Race, tile or build-speed bonus.

LevelCost to reachBuild time
1300 Silicates, 260 Metals, 120 Gas3m 45s

Key: research_hub