Long-range elite. Very high damage per shot.
Use this unit in an attacking force or defending garrison. Choose its damage category against the enemy's defenses, and compare its protection with the attacks you expect to face.
Its highest per-unit defense is against energy attacks; its lowest is against ordnance. Reinforce the weaker matchup with suitable defenders instead of assuming one troop type covers every threat.
For a different attack category in this Race's roster, compare Aegis Runner, Hard-Light Guardian, Phase Lancer. Mixing categories changes which enemy defenses matter; it is not a free damage bonus.
Train at 👑 Apex Bastion after completing Aegis Sniper Protocols research. The baseline for one unit is 360 seconds at trainer level 1, or 274 seconds at level 10, before labor and other training modifiers.
Higher trainer levels shorten the queue but do not remove recruitment costs. Prepare the required whole components at the 🏭 Fabricator before recruiting. Keep the hourly upkeep listed below funded as the force grows.
Compare this unit with the rest of its Race roster. Its statistics and mission role determine its strengths; there is no blanket racial damage-vulnerability multiplier.
📸 Screenshot wanted: the Aegis Sniper card in the Apex Bastion training list (portrait, stats and cost visible), playing The Ancient Hegemony.
| Stat | Value |
|---|---|
| Race | The Ancient Hegemony |
| Role | Combat |
| Training tier | T3 |
| Trained at | 👑 Apex Bastion |
| Offense | 700 (Heavy ordnance) |
| Kinetic defense | 50 |
| Energy defense | 60 |
| Ordnance defense | 45 |
| Speed | 120 tiles/hour |
| Carry capacity | 40 |
| Training time | 360 s per unit |
| Cost per unit | 900 Metals, 800 Gas |
| Component cost per unit | 2 Magnetic rail core, 1 Plasma core |
| Upkeep per hour | 5 Gas |
Key: ranged_sniper